I’m thrilled to share this gorgeous cover for upcoming new release, Technopaladin by Elizabeth Corrigan!
Technopaladin by Elizabeth Corrigan Genre: YA Sci-Fi/ Fantasy Expected Publication Date: May 2021
Clarity’s paladin order forbids her from entering the Azure District, the one location in her high tech city that refuses paladin rule and technology. When she receives an illicit invitation to violate the prohibition, spurred on by rumors of suffering in the district, she passes through the crumbling brick entryway into no-man’s land. Within, she finds the residents lack not only the ocular implants and three dimensional computers she takes for granted, but also medicine to fight a disease infecting the children.
Clarity knows her order isn’t perfect—after all, they stole her from her parents when she was a small child to raise her with their values—but she cannot believe they know what’s going on in the Azure District. When she confronts the head of the order, he refuses to aid people who have rejected his help in the past, even the children. Unwilling to take no for an answer, Clarity enlists the help of the leader’s son Cass and takes matters into her own hands.
Desperate both to cure the children and keep her place in the order that is her only home, Clarity engages in increasingly questionable behavior—deleting official records, lying to her friends, and manipulating people who can help her. As the nefarious nature of her actions tarnishes the purity of her cause, she must determine what it truly means to be a paladin, in both name and action.
Elizabeth Corrigan has degrees in English and psychology and has spent several years working as a data analyst in various branches of the healthcare industry. When she’s not hard at work on her next novel, Elizabeth enjoys playing tabletop role-playing games and cooperative card games. She refuses to watch most internet videos and is pathologically afraid of bees. She lives in Maryland with two cats and a very active iphone.
Imagine a secret, hidden city that gives a second chance at life for those selected to come: felons, deformed outcasts, those on the fringe of the Outside World. Everyone gets a job, a place to live; but you are bound to the city forever. You can never leave.
Its citizens are ruled by a monstrous figure called the “Man” who resembles a giant demented spider from the lifelike robotic limbs attached to his body. Everyone follows the man blindly, working hard to make their Promised Land stronger, too scared to defy him and be discarded to the Empty Zones.
After ten years as an advertising executive, Graham Weatherend receives an order to test a new client, Pow! Sodas. After one sip of the orange flavor, he becomes addicted, the sodas causing wild mood swings that finally wake him up to the prison he calls reality.
A dynamic mash-up of 1984 meets LOST, ORANGE CITY is a lurid, dystopian first book in a series that will continue with the explosive sequel LEMONWORLD.
At six on the dot, the gloved cellular let out a piercing ring. A timer turned on, ticking down with each buzz. E wouldn’t have long to remain idle. The entire pod apartment vibrated, and his capsule bed slid open. The white ceiling drew his attention, the walls devoid of color, a minimalist’s fantasy—nothing like a home.
Shades of the dream from last night still lingered. His knuckles painted with blood as he beat a shadow. The voice of the shadow belonging to a ten-year-old boy. The boy’s cries stabbing E’s ears. He shook that dream away.
He removed the intravenous tube that connected him to his bed and switched off the cooling mist which allowed him to slumber for days. He stretched his old bones, his hair standing up in a state of white shock like it had since he was a young man. Swinging his thick legs over the side of the bed, he yawned at the morning before finally answering his cell.
“I’ll be right there,” he coughed into the digital eye on his gloved palm.
He removed the glove and pushed a button on the side of the bed. Doors opening along the wall revealed a sliver of a kitchen with a piping pot of subpar and gritty coffee brewing on the counter— the best offered to the Scouts— and two sizzling poached eggs from a suspect source. He scarfed down the eggs and pushed another button to raise the shades along the lone wall facing east. The heart of The City hovered in the near distance, its new buildings staggering on one end like giant colorful stalagmites. Sipping his black coffee, he watched it in motion as he did every morning.
Between the Scouts and the rest of The City lay a half a mile of ice water. The City was made up of many Regions, his situated on the outskirts. Sometimes he wondered what it would be like to fall into those frosty waters and drift off to wherever it might choose to take him, no longer having to shuttle between The City and the faraway Outside World anymore. But instead of a dramatic suicide, he suited up and headed through the tunnel with a suitcase in hand like he had for twenty years. He’d convinced himself long ago that living here was better than rotting in prison like he would’ve been if they hadn’t selected him. At least he was still able to get lost in a bottle of whiskey or feel the sun against his cheek during the few instances it was allowed to peek through the chronic clouds. Even though The City was far from ideal, the Outside World remained definitely worse. It reminded him too often of the man he used to be and of the terrible sins he’d committed. These thoughts returned at the beginning of every week while he geared up for another one, as he wondered if one day the Man in the Eye might give him a promotion and he wouldn’t have to be a Scout anymore.
That way, he’d never have to return to the Outside World.
Then, he could possibly be at peace, like all The City’s inhabitants wished.
Lee Matthew Goldberg is the author of the novels THE ANCESTOR, THE MENTOR, THE DESIRE CARD and SLOW DOWN. He has been published in multiple languages and nominated for the Prix du Polar. His first YA series RUNAWAY TRAIN is forthcoming in 2021 along with a sci-fi novel ORANGE CITY. After graduating with an MFA from the New School, his writing has also appeared in The Millions, Vol. 1 Brooklyn, LitReactor, Monkeybicycle, Fiction Writers Review, Cagibi, Necessary Fiction, the anthology Dirty Boulevard, The Montreal Review, The Adirondack Review, The New Plains Review, Underwood Press and others. He is the editor-in-chief and co-founder of Fringe, dedicated to publishing fiction that’s outside-of-the-box. His pilots and screenplays have been finalists in Script Pipeline, Book Pipeline, Stage 32, We Screenplay, the New York Screenplay, Screencraft, and the Hollywood Screenplay contests. He is the co-curator of The Guerrilla Lit Reading Series and lives in New York City. Follow him at LeeMatthewGoldberg.com
Five years have passed since the Reapers invaded Earth and tore it asunder. Gregory, his mother, Trent, and their group of scavengers hunt the decimated wastelands for survival.
But when a sudden Reaper attack forces Gregory through a Reaper door, he finds himself in a bizarre place, one that may provide answers to the Reapers’ past and where they came from.
Can Gregory put together the pieces of the past and find his way home, or will he just become another human casualty in the lost war against the Reapers?
I crouched behind a row of old dusty cars beside my mom and two other sharpshooters, my body trembling. Don’t freak out. Be brave. Remember your training.
I took a deep breath and dared a peek ahead between two cars. Across the street was a deserted grocery store covered in grime and soot. It was a small shop, maybe two or three times the size of an average gas station. A bunch of old, rotted wooden planks covered the windows, but the front entrance was untouched. Whoever had been here was either dead inside or long gone. No one in their right mind would leave their home unfortified, not anymore.
All was quiet except for the wind, but I knew better. We all did. Any second and the Reapers could be right on us. Though they never came out during the day, we couldn’t leave anything to chance.
Mom pulled out her walkie. “Proceeding with root-out of potential Reapers.” She retrieved an oddly-shaped ball constructed from cans, tins, and several small bells we called chatter boxes from her supply bag and hurled it over her head.
The chatter box clunked loudly on the ground, bouncing before stopping in front of the seemingly-empty store. For a couple moments we all sat there, waiting for any sign of Reapers.
Mom’s walkie crackled to life. “Patricia, I think we should–”
“Quiet!” Mom hissed. “I think I hear something.”
I couldn’t hear anything, but there was definitely a difference in the air, like it was charged somehow. Just like the basement five years ago. Images of the past filled my mind: My little sister Imogen, the electrified feeling down in the basement, the Reaper’s sudden appearance. I shook off my thoughts and edged close to my mother.
“You’re right, something’s coming.”
Mom nodded, her gaze fixed on the grocery store. “Be brave, Gregory. If you have to, fall back.”
I shook my head. There was no way I was gonna miss out on this.
Her eyes widened, and she gripped her walkie once more. “Reapers, incoming!”
I drew my Glock from my holster, turned the safety off, and tried to look through the abandoned store’s smudged entrance. It was dark inside, but I could see two hulking figures scrambling to the front of the store at breakneck speed.
Two Reapers crashed through the entrance in an explosion of glass that blasted shards in a thousand directions. As the projectiles clinked on the ground I stared at the monsters before us, a chill running down my spine.
Large, festering boils covered their reddish, emaciated bodies. They stood tall on two clawed feet, but could easily switch to all fours for speed, doubling the danger of their razor sharp appendages. The Reapers opened their mouths, revealing multiple layers of jagged, pointy teeth as they gave ear-piercing shrieks of rage.
A grin spread across my face. Time to die, assholes.
I aimed, then pulled my trigger as deafening gunshots came from my left and right. We’d hit the one on the right several times. A thick, black liquid oozed from its wounds, but it was still in fighting shape and pretty freakin’ pissed based on the hideous snarl on its face.
The aggravated Reaper leaped forward on all fours, bounding over the car we were hiding behind and landing in front of the sharpshooter furthest from me. It gave a mighty roar, snatching him up and throwing him like a rag doll. He went flying, landing on a nearby car’s windshield with a loud crack. The monster eyed the other sharpshooter with furious, predatory yellow eyes.
Shit, shit, shit! I lunged towards the Reaper as I targeted it, then yanked on my trigger. It gave a high-pitched cry of pain and staggered back a step. Damn it! I’d only hit its shoulder. Its hateful gaze was now focused on me.
A sudden gunblast boomed from my comrade, and the Reaper fell to the ground, unmoving. A large pool of black sludge gathered underneath its head where the bullet had exited.
Before I could rejoice in the kill, Mom shouted nearby. I spun around. She was battling the other Reaper in front of the grocery store with a long knife in hand. She had deep cuts on her arms and legs, while the monster sported several nonfatal gunshot wounds. I tried to aim for the Reaper but they were moving too fast, desperately circling one another for an advantage. One wrong move and I’d shoot my own mother.
The Reaper took a wide-arching swipe at her, but she dodged to the side, cutting its leg as she went. The monster screeched and turned to attack, but mom slid between its legs and was now behind it. Point blank, Mom whipped out her revolver and fired three shots into the back of the Reaper’s head. It fell to the ground, twitching in its final death throes.
Mom lifted her combat boot and stomped on its head with a sickening crunch. The Reaper didn’t move anymore. She spat on it, then pulled out her walkie as I approached. “All clear. Torch the bodies.”
I glanced back. Twenty yards away behind another row of dead cars, our small group of noncombatants emerged. Mom strolled towards the grocery store and I jogged to catch up to her, eager to see what was inside. Whatever it was, it had better be worth it.
For a chance to win 1 of 3 print copies of Reaper: Aftermath, click the link below to enter!
Jonathan Pongratz is a writer and author of captivating horror, urban fantasy, and paranormal stories. When he’s not writing, he’s busy being a bookworm, video game junkie, and karaoke vocalist. A former resident of Dallas, he currently resides in Kansas City with his halloween cat Ajax. By day he works magic in finance, by night he creates dark and mesmerizing worlds.
The Melter War has left the Earth’s surface devastated, leaving humanity to survive on what little land is left between the Scorch Zones and the rising oceans, where towering scubscrapers dot the dystopian shorelines.
Bobbie Chan is a doctor caring for the ultra-elderly in one such subscraper when she notices a mysterious, new disease afflicting her patients; some show signs of age reversal before a catastrophic, and often fatal, cardiac arrest strikes.
Bobbie begins to wonder if she is witnessing a bio weapon in full force. A Melter attack? Are they destined to finish the war they started?
Bobbie begins a race against time to rescue the Rejuvenees and uncover their true enemy.
How Irish Legends Inspired A Science Fiction Trilogy About Getting Younger.
As I was growing up, the Irish legends that captured my imagination most were not the daring-does of Cuchulainn – The Hound of Ulster nor the stories of Macha – the queen who gave her name to my home town Armagh. In fact, the ancient warriors and royalty didn’t interest me at all, but those stories that involved distorted ageing and extended longevity did. It was an indulgence of sorts to weave the essence of these stories into The Rejuvenation Trilogy.
Rejuvenation is set in a dystopian future. There are matter streamers to provide food, hovercrafts for transportation, and carebots to tend to the frail. Against this backdrop of technology, we see a society that is top-heavy with an aged population. People still yearn to be and stay young.
The Irish fairy tales have stood the test of time and inspire the children of that era, such as our main characters, Bobbie and Gracie, fraternal twins. Gracie suffers from a rapid ageing disease called Progeria and is particularly drawn to the stories of Tír na nÓg, the Land of the Forever Young that’s far across the waves and can only be reached by a magic horse as she explains to Bobbie…
‘“I’m no angel,” Gracie said, grinning. “I’m one of the little people, a leprechaun! And I’m going to escape to Tír na nÓg.” “To where?” Bobbie asked. “The land of everlasting youth. Everyone is beautiful and young there, and when I go there, I’ll look just like you,” Gracie said. “But with black hair, like Daddy.” “How do you know all this?” “I read about it on the Internet.” “Can I come?” Bobbie couldn’t imagine being anywhere without Gracie. “Yes, but you’ll have to wait until when you’re old. Like me.” Gracie’s fuchsia pink dress reflected off her skin, giving her bare, veined scalp an ethereal glow. “But you’re only nine. We’re the same age.” “Yes, but I’m the one who’s a fairy, remember? I’ll watch over you from Tír na nÓg. Time passes slower there than it does in Armagh, so it will only feel like ten minutes to me before you’re there, too.”’
Excerpt from Rejuvenation Book 1
The Children of Lir is another example of a legend that tells of excessive ageing and longevity. Lir’s children are turned into swans by their stepmother and sent into exile for three hundred years. They returned to their home in Ireland and resumed human form – as three-hundred-year-old humans – then they died. I’m grossly paraphrasing, but nonetheless, it’s a tragic tale.
We find out early in Rejuvenation Book 1 that Gracie died at the age of 13 from her condition. Her death left a lasting effect on her twin sister Bobbie who, feeling she had acquired a special understanding of ageing because of Gracie, went on to become a geriatrician. In Rejuvenation Book 2, Bobbie uses the fairy tale of the Children of Lir to try to make sense of ageing and death in the real world, a challenge for her since she sees both daily in her job.
Other Irish fairy tales hold more promise, like the one about Fionn Mc Cool being tricked by the old witch, the Calliagh Berra on top of Slieve Gullion, the highest mountain in County Armagh. As the story goes, one day Fionn found a young woman crying by the lake at the top of the mountain. When he asked her why she said she’d dropped her gold ring into the lake. Being the hero he was, he jumped in after it. But the girl was the old witch who was jealous of her sister for being in love with Fionn. The witch had put a spell on the lake so that when Fionn came out, he had aged to become a withered old man with white hair. But Fionn’s followers made the witch reverse the spell, and he became young again.
The Rejuvenation Trilogy is all about regaining lost youth and its consequences. Bobbie’s most elderly patients contract a strange disease which proves fatal to some but others, including her Granny, survive and become younger, fitter and psychopathic!
I was drawn to the idea that eternal youth wasn’t exactly the be-all and end-all and wanted to explore the gifts that come with age. In a society that values the beauty of youth, that’s quite a challenge, but even the Irish legends will have us realise that the beauty of youth is only skin deep as in the story of Oisin, Fionn Mc Cool’s son.
As the story goes, Oisín falls in love with Niamh, a woman of the Otherworld. She takes him across the waves on a magic horse to Tír na nÓg. After what feels like three years to Oisín, he becomes homesick and wants to return to Ireland. Niamh warns him to stay on the magic horse and never to touch the ground. But when Oisín returns, he discovers that 300 years have passed in Ireland. He falls from the horse and instantly ages. As the years catch up with him, he quickly dies.
In Rejuvenation Book 1 this same legend is reflected in several instances of age catching up quickly on a youthful body and although this legend is not actually recounted, it forms the basis of some of Bobbie’s nightmares.
‘By the time Death carried Gracie to Tír na nÓg four years later, Bobbie had read scores of legends about the Land of the Forever Young. Alone in the bedroom, Bobbie had once shared with Gracie, she’d jolt awake after dreaming of her twin sister returning for her on a white horse, young and beautiful, her black hair billowing out behind her. Bobbie would reach for Gracie, but as their hands touched, Gracie’s hair would turn white, her skin would wrinkle, her body crumple as she died all over again from old age.’
Excerpt from Rejuvenation Book 1
I think ultimately the idea of folding the old fairly tales into a high-tech dystopian future is a metaphor for life – we can’t forge ahead and embrace the new and the vivacious unless we can carry with us and learn from the stories and wisdom from years gone by.
Byddi Lee grew up in Armagh and moved to Belfast to study at Queen’s University. She has since lived in South Africa, Canada, California and Paris before returning to live in her hometown, Armagh.
Her Rejuvenation Trilogy, is published by Castrum Press and Rejuvenation Book One, Book Two and Book Three all available now. Book One is also out in audiobook.
She has published flash fiction, short stories and, in 2014, her novel, March to November. Byddi has also co-written the play IMPACT – Armagh’s Train Disaster with Malachi Kelly and Tim Hanna. IMPACT was directed by Margey Quinn and staged by the Armagh Theatre Group in the Abbey Lane Theatre June 2019.
During the COVID 19 pandemic when all theatres were closed, Byddi teamed up with Malachi and Tim to write Zoomeo & Juliet and Social Bubble Toil & Trouble suitable for live performance delivered through Zoom, produced by Margery Quinn and performed by the Armagh Theatre Group.
Byddi is a co-founder of the spoken word event Flash Fiction Armagh and is co-editor of The Bramley – An Anthology of Flash Fiction Armagh.
Sign up to Byddi’s newletter for more details of release dates.
At the turn of the twenty-ninth century, the Milky Way is on the verge of a galactic war. The Combined Systems Alliance continues to expand their territory—much to the displeasure of the Free Planetary Union who, until now, lacked the resources to halt the encroachment. In a bid to wrest control from the Alliance and retake their former colonies, Union agents throughout the Alliance Fleet organize a mass insurgency seizing countless assets. During the ensuing chaos, numerous ships are decimated and millions of lives are lost.
Retired Alliance Commander Tanic Sandorn finds himself stranded on a border station after the Union launches an all-out assault. Fighting against anxieties from the incident that pushed him into early retirement, Sandorn accepts being recalled to active duty and propelled to the front lines. This time, he will protect his crew and the inhabitants of the Exeter star system from any approaching threat—never again will he leave anyone behind.
But outnumbered, outgunned, and outflanked, Exeter Station is left running at a fraction of its operating capacity. Sandorn and the Alliance officers on board must strategize quickly and carefully to hold their ground, or they will be forced to surrender the station, the system, and their lives.
For fans of epic space operas, like Jack Campbell’s Lost Fleet series, Jasper T. Scott’s Dead Space series, and David Weber’s Honor Harrington series.
Every crew member aboard the Veloz ran from stem to stern working tirelessly to patch every hole in the ship. The damage was critical to the point that nearly half the ship had been evacuated. With so little power available, compartmental force fields were inoperable, leaving only a single fire door between repair crews and the vacuum of space in many areas.
Not a single deck was spared at least some devastation, for as the ship’s superstructure twisted and contorted under heavy firepower, panels came loose and circuits overloaded throughout resulting in debris littering every room and corridor. The floors weren’t only littered with discarded paneling and blown circuitry, but also injured, dying, and dead crew members. The initial unexpected surprise attack caused the most death and destruction, taking over a hundred lives. Then as the battle wore on, further loss of life was inevitable.
The victory was Pyrrhic, but it was a victory, nonetheless.
Thom grew up in suburban Cheshire, England with his parents and brother. During school he had a propensity for creativity, either writing, building models, painting, or programming. Every subject choice was motivated by creating and building, whether it be design technology, graphic design, programming, or creative writing.
After studying Computer Science at The University of Manchester, he started working as a Software Developer. Following in his father’s footsteps, he worked as a Technical Consultant in London for several years, then in Data Warehousing back in Manchester.
In his spare time, Thom still writes, build models, paints, and programs, but nowadays also listens to a lot of music, watches a lot of films, and enjoys playing computer games.
His love for science fiction comes from blockbuster films like Starship Troopers, Star Wars and Star Trek, as well as B-movies like Wing Commander, Pitch Black, and Iron Sky. Computer games like Homeworld, EVE-Online, and Stellaris, and books like Jack Campbell’s Lost Fleet series, Jasper T. Scott’s Dead Space series, and David Weber’s Honor Harrington series. In other words, sci-fi—particularly space opera—in any media.
Thom currently lives in Cheshire, England, with his wife, Helen, and their two cats.
Two-liter paint cans were lobbed at the front of the car, covering the front windshield and blocking Lea’s view of the gate into the CBD.
Without help, she would be lucky to reach the safety behind the wall. If the sensors on the car were disabled, she would be screwed. No matter how thick the armor, a determined attack would eventually find a way inside.
A series of pops and white plumes of smoke was the only indication help was on the way. Despite the heavy filtration system of the vehicle, she tasted the sting of pepper spray. Guards on the wall covered her approach.
Never to let passengers stress out over the environment, the car increased the oxygen level in the cabin while turning up the volume of the insipid relaxation music. “Remain calm, the situation is under control.” The inane mechanical voice spoke softly to her.
Today wasn’t the day she’d be pulled from the safety of her ride to be murdered in the streets by club-wielding thugs. Though she expected that might be the way she one day would meet her end.
Lea relaxed slightly. The way to the CBD cleared under the rain of teargas canisters. The defenders of the gate moved to suppress the crowd. A line of plexiglass shields and truncheons marched toward the transport.
On the wall, mounted water cannons poised to strike the mob with high-pressure jets of saltwater.
Lea’s celebration proved to be short-lived. An explosion rocked the car. The storefront next to the gate erupted in a flash, shredding protesters and defenders alike before her eyes. Lea could no longer hear the hum of the drive wheels. The ringing in her ears covered all other sounds. The steady ring of automatic fire pummeled the walls of her chariot.
Greg Alldredge grew up reading all the excellent Science Fiction and Fantasy of the past decades. He hopes to add his voice, in a small way, to the giants of the genres. He wants to write stories he himself would want to read and hopes to be successful as a storyteller first.
He is currently living out of a suitcase, with his wife Connie and no pets. They travel too much. Please enjoy the journey.
Welcome to the blog tour for Teri Polen’s upcoming release, Subject A36, the first book in a brand new series called The Colony!
Read on for an exclusive excerpt and a chance to win a signed or digital copy of the book!
Subject A36 by Teri Polen
(The Colony #1) Expected Publication Date: February 13, 2020 Genre: YA Dystopian/ Sci-Fi Publisher: Black Rose Writing
If genetic engineering could guarantee you and your family perfect health and unparalleled beauty, would you pay top dollar for it? Would you kill for it?
Residents of the Colony would. And do.
Only the Insurgents can stop them.
Asher Solomon is a premier operative with the Insurgents. He and his team have rescued countless hostages, saving them from painful deaths in Colony labs as desirable genetic traits are stripped from their bodies.
He’s also suffered more losses than anyone should have to.
Then Asher gets intel that might give his people the upper hand. The Colony is searching for Subject A36. If the Insurgents determine the subject’s identity first, they might be able to turn the tide of the war.
Asher and his team embark on their riskiest mission ever, and the stakes have never been higher. But even if he survives the physical dangers, the devastating secrets he uncovers might destroy him.
“Asher!” Mom gripped the porch railing and called for me. Her voice cracked and was laced with tears. Dad vaulted over the porch railing, landed solidly on the grass, and frantically scanned our expansive yard.
My stomach clenched. Something was very wrong. “Over here!”
Dad’s gaze locked on mine. “Code Exodus! Now, Asher. Run!”
Was this another drill? We’d practiced twice a week, the times always unexpected, without fail for as long as I could remember. Drills were a regular part of our life, like eating, sleeping, and homework. Protocol was pounded into our brains. There could be no hesitation.
But this felt different. Dad’s expression was tight and urgent. Tears streamed down Mom’s face, and I knew. This was no drill. It was real this time. We’d been found. Code Tribe—we leave together. Code Exodus—we leave without our parents.
Code Exodus rules.
Grab the backpack.
Don’t stop for anything or anyone.
Run to the Wallaces.
When my sisters could no longer keep up, hide them and keep running
Teri Polen reads and watches horror, sci-fi, and fantasy. The Walking Dead, Harry Potter, and anything Marvel-related are likely to cause fangirl delirium. She lives in Bowling Green, KY with her husband, sons, and black cat. Her first novel, Sarah, a YA horror/thriller, was a horror finalist in the 2017 Next Generation Indie Book Awards. Visit her online at http://www.teripolen.com